
Actor and producer
Timothée Chalamet
Base case$40M
Estimate confidence
★★★★★
3 out of 5
See what supports this page, how current it is, and where comparable or historical context is available.
Base case is our central scenario. Bear and bull cases show how uncertainty around private holdings, retained proceeds, taxes and liabilities can move the estimate.
Rankings use the current base-case estimate and show the wider bear-to-bull range on the full list.
Switch scenarios to see how the total and each component move together. The bars show each positive component's share of the estimated assets in that scenario, not audited holdings.
GameSpot reported, citing Variety salary estimates, that Pascal would receive $600K per episode for The Last of Us. The rate is a direct person-level compensation anchor and is more useful than the budgets or grosses of the projects around him.
The estimate does not multiply that rate by an assumed episode count. Early production reporting and the released first season did not line up perfectly on episode count, so the per-episode figure is retained on its own.
Pascal has also worked across Star Wars, Marvel and major studio films, but public prominence does not reveal his exact personal economics in those projects. No unsupported franchise participation or backend value is added.
Current investments, property equity, endorsements, taxes, spending, transfers and liabilities are also incomplete. The range therefore leans on the documented salary tier while leaving private economics unassigned.
Sources[1][2]A reported salary, company sale or brand valuation is not automatically current personal wealth. We show the pieces that can be tied to retained evidence and keep historical flows separate.
GameSpot reported, citing Variety, that Pascal was paid $600,000 per episode for The Last of Us.
Sources[1]Variety documented Pascal continuing as the lead of The Last of Us into its second season, supporting the durability of his premium screen-acting tier without disclosing later compensation.
Sources[2]The estimate uses the reported Last of Us rate as a historical compensation observation without multiplying it into an assumed season total. Mandalorian economics, later film pay, backend rights, endorsements, property and investments remain unpriced without direct current evidence.
| Component | Bear | Base | Bull |
|---|---|---|---|
| Estimated retained acting capitalSources[1][2] | $20M | $35M | $55M |
| Estimated net worth | $20M | $35M | $55M |
GameSpot reported, citing Variety salary estimates, that Pascal would receive $600,000 per episode for the first season of The Last of Us. The rate is retained without multiplying it into an assumed season total because the eventual released episode count differed from early production expectations. Mandalorian compensation, later film fees, backend rights, endorsements, investments, property, taxes, spending, transfers and liabilities are not independently valued.
Sources[1][2]We began retaining comparable estimate snapshots on Sep 18, 2026. Earlier Grizzly Bulls figures are not reconstructed unless a retained snapshot exists.
Initial Grizzly Bulls estimate published with premium television compensation separated from unpriced franchise economics and current retained personal capital.
This is the first retained snapshot, so there is no earlier comparable Grizzly Bulls estimate to show yet.
GameSpot reported, citing Variety salary estimates, that Pascal would receive $600,000 per episode for HBO’s The Last of Us. The rate is retained directly rather than expanded into an assumed season total.
Sources[1]Variety’s season-two coverage documents continued top-billed work after the first-season salary observation, without providing a new compensation figure.
Sources[2]Explore other estimates for people with similar careers, industries or estimated wealth.
Numbered citations above link to the retained sources below. External net-worth headlines do not set our estimate.